Amazon introduced Luna in 2020 as a way to stream games from remote servers to supported devices. The attraction was straightforward: the game ran in the cloud, while the local device displayed the stream and sent back input.
What cloud gaming moves—and what it keeps local#
The service handles much of the game installation and rendering work. The connection still has to carry the video stream and input reliably. Latency, Wi-Fi quality and temporary congestion therefore remain part of the experience, even when the local machine does not render the game.
Amazon's Luna launch announcement describes the original service. Its early-access price, launch library and device list are historical terms, not an offer made by this article.
Check the present service separately#
Before subscribing, use Luna's official site to check current regional availability, supported devices, controller options and subscription terms. A service being available in one country or on one device does not establish availability everywhere.
This page intentionally avoids repeating old latency comparisons as independent measurements. A network service should be evaluated on the connection and device you intend to use, under the terms actually offered there.



